Reference photo of a blackboard in the basement of the Wesley Foundation |
Same blackboard modeled in Blender and imported into UE4 |
Finally, I completed the tedious task of adding marble trim, green paint (decals), and treads to the stairs (this took most of President's Day). The tedium came from my use of BSP brushes, which are old fashioned and very slow, but allowed more flexibility with sizing and textures. Because the level is so big, each time a BSP brush is moved even slightly, the editor stalls for several seconds.
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