Thursday, July 26, 2018

Gym windows and stairs

The exterior gym windows were relatively quick to create in Blender: 



... but the stairs took most of the day. The difficulty was the wood cap, which had a lot of Boolean modifiers to set up. The stairs also no longer exist, so I had to work from the original blueprints and reference photos only.

The page from the blueprints

Photo reference from the Rosemary
The stairs in Blender

The stairs imported into Unreal Engine


Ticket booth
In the photos above, the words "preview" are coming from the directional light (the sun) because I have not rebuilt the lighting in a while. I still don't know what will happen when I try to run Lightmass with the three streamed levels. There is a way to have "Precomputed Light Scenarios," so that may be the way to go. 

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